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RAID: Shadow Legends is a turn-based hero-collector RPG with a genuinely deep gear and team-building system hiding behind its famously aggressive marketing. You summon Champions, kit them with artifacts, and build teams to clear the Campaign, the Dungeons, the Arena, and the elemental Keeps. The depth is real — and so is the beginner grind. This guide gets you past the two things that stall new players hardest: not knowing which Champions to keep, and not understanding how gear works.

Champions: Keep the Right Ones, Ignore Rarity Snobbery

You'll summon a lot of Champions, and RAID sorts them into affinities (Magic, Force, Spirit, and Void) and roles (Attack, Defense, HP, Support). The rookie instinct is to level every Legendary and sell everything else. Don't. Some of the best early-game workhorses are Rare-tier (blue) Champions.

Standout beginner-friendly Champions worth building:

  • Kael (Dark Elf starter) — a superb early AoE damage dealer with a poison kit that carries you through most of the Campaign. If offered as a starter, take him.
  • Warmaiden (Rare) — her AoE defense-down is one of the most valuable early skills in the game. Bosses melt when their defense is stripped.
  • Apothecary (Rare) — turn-meter boost and healing; a speed-support glue that fits countless teams.
  • Coldheart (if you pull her) — an elite crowd-control and damage Champion who stays relevant for a very long time.

The lesson: build for utility, not rarity. A Rare with defense-down, a healer, and a speed booster will win more content than four unbuilt Legendaries. Focus your resources on a core team of 4–5 rather than spreading XP and gear across your whole roster.

Understand Artifacts (Gear) — This Is the Real Game

Gear is where RAID's depth lives, and it's what separates players who progress from players who plateau. Artifacts come in sets, and equipping a full set grants a bonus. The essential early sets to understand:

  • Speed Set — increases SPD. Speed is arguably the most important stat in RAID because acting first (and often) wins fights.
  • Life / Health Set — bulk for your survivors.
  • Offense / Critical Rate / Critical Damage Sets — for your damage dealers.

The stats that matter most for beginners, roughly in order:

  1. Speed (SPD) — turn order is everything. Build your support and control Champions fast.
  2. Accuracy (ACC) — debuffs like defense-down and poison fail against resistant enemies without enough ACC. Under-slotting accuracy is a top beginner mistake.
  3. Critical Rate / Critical Damage — for damage dealers only.
  4. Resistance (RES) — later, to protect against enemy debuffs.

Practical gearing habits:

  • Match gear to role. Speed and Accuracy on supports; Crit and Offense on attackers; HP/Defense on tanks.
  • Don't waste upgrade materials on gray/green gear. Upgrade only blue (Rare) and above, and only on gear with useful main stats and substats.
  • Farm the Campaign on repeat (Brutal 12-3 is a classic farming spot) to level food Champions and gather gear early.

The Early Progression Path

RAID gives you a lot of game modes at once, and jumping into the wrong one wastes your energy. Follow a deliberate order:

  1. Clear the Campaign. It unlocks systems, gives Champions and gear, and builds your account foundation. Farm it for XP fodder.
  2. Do the Daily Quests and Progress Missions. They hand out summons, energy refills, and resources — the single most efficient use of your early time.
  3. Start the Dungeons early — even at low levels. Prioritize the Spider's Den (for gear-upgrade materials) and Dragon's Lair (for gear), then push them as your team gets stronger.
  4. Do Faction Wars once unlocked — it's a long-term source of a powerful, account-wide gear stash.
  5. Dip into Arena for free daily rewards, but don't obsess over it early.

Spend your energy where it compounds: Campaign for foundation, then Dungeons for the gear that unlocks everything else.

Summoning: Be Patient

RAID's summoning is generous with low-tier shards but stingy with the best ones. A few rules:

  • Save Sacred and Void shards for events with better rates or guaranteed pulls — don't burn them the moment you get them.
  • Don't chase Legendaries to progress. A well-geared team of the Champions above clears the entire early and mid-game.
  • Keep duplicates of key Rares — you'll want multiples of workhorses like Warmaiden across different teams.

Your First-Week Priorities

  1. Build a core team around a damage dealer, a defense-down Champion (Warmaiden), and a healer/speed support (Apothecary).
  2. Learn artifact sets; prioritize Speed and Accuracy on supports.
  3. Farm the Campaign for XP fodder and clear it for unlocks.
  4. Start Spider's Den and Dragon's Lair for upgrade materials and gear.
  5. Complete Daily Quests and Progress Missions religiously.
  6. Save your best shards for good events.

Conclusion

RAID: Shadow Legends is deeper than its ads suggest, and the players who enjoy it are the ones who engage with its gear system instead of just chasing shiny Legendaries. Build a small, utility-focused core team, learn to slot artifacts for Speed and Accuracy, and grind the Campaign and early Dungeons in a deliberate order. Do that, and the game's mid-game — with its harder Dungeons, Clan Boss, and Arena — opens up as a genuinely satisfying long-term RPG rather than a paywall.

David
Editor

Gaming writer at RigPeak. We play, we test — every guide and review is grounded in hands-on time with the game.